An environment I created for the indie psychological thriller game "The Lighthouse" by Shadow Knights Studio (https://www.thelighthousegame.com/).
Models and textures for many of the natural elements were acquired from Megascans and SpeedTree. The music in the video is by Mimi Page (https://www.mimipage.com/). Some of the props were provided by Daniah Mandegary and some of the props were based on the work of contributors to the Unreal Engine Marketplace (Game-Ready, Mesh Magnet, Michal Orzelek, DM Studio). The meshes, materials and textures for the stone gazebo and the facade of the manor house seen in the distance were created by Clinton Crumpler and Kurt Kupser.